Before you get to freestyling and battling in Harmonix’s Fuser, it might be helpful to learn the ins and outs of the music game’s mechanics. The best way to do so is by simply playing the campaign, which consists of six venues and at least six levels, or “sets,” each. Each set should take around ten minutes, so expect to finish Fuser’s campaigns in about six hours. Every venue will introduce you to a new mentor, who will throw you in the deep end of the pool as you learn specific gameplay concepts.
Rhythmic Guardian
Danny Humbles will show you the basics of dropping songs in time and taking requests from the crowds.
- First Show Ever
- Heating Up
- By Request
- Up for Grabs
- Pick-up Delivery
- Prime Slot
Cherry Dip’d
Rap producer Bignums may be a literal child, but you’ll learn about muting, solos, and instruments from the young media mogull
- Mute Point
- Goin’ Solo
- In a Tough Spot
- Fairly Instrumental
- Instrumental Breakdown
- Making Headlines
Sub Astral
Faint Shadow definitely seems out there, but there isn’t a better person to teach you how to keep a crowd chill. Shift the tempo and the key, and use effects to your advantage.
- Just Fade Away
- Timing is Everything
- Low-key Useful
- Feelin’ the Effects
- Ripple Effects
- Major Draw
Source Decay
The promoter known as Dissentor may come across as a snob, but his knowledge on dropping cues and swapping will definitely help you.
- Right on Cue
- Fit to Drop
- Cue it Up
- Swap Around
- Knocked for a Loop
- Crowdsourcing
Ravaged Reef
Basra Khan has a lot of energy, and it shows with her expertise on using Risers.
- Early Risers
- So Intense
- Ramp It Up
- Rise to the Occasion
- Mix and Match
- Top Billing
Starglacier
There isn’t much to learn by the time you reach the final venue of Fuser — you’ll have to take everything you’ve learned to impress the legendary TK Sun.
- Get the Drop On ‘Em
- Tough Act to Follow
- Full Speed Ahead
- Totally Faded
- Time Travel
- Getting Technical
- Set in Motion
- Tough Crowd
Published: Nov 12, 2020 11:00 pm