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Screenshot by Gamepur

What is the difference between the four Geniuses in Evil Genius 2?

Which Genius is right for your next playthrough?

Evil Genius 2 has a selection of Geniuses for you to choose from when starting a new game. The Genius you pick will determine certain things about your playthrough, such as how much gold you’ll earn and other perks you’re entitled to. In this article, we’ve outlined the advantages of each Genius, allowing you to see how their perks and special abilities will change your game before you start.

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Maximilian Von Klein

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Screenshot by Gamepur

Maximilian is a safe bet as a Genius. He’s a good all-rounder and a great villain to choose for those just getting into Evil Genius 2. If you’ve just picked up the game and haven’t got a clue what you’re doing, he’s the best Genius to go with.

With Maximilian’s perk, Large work Force, you’ll start with a larger number of minions than any other Genius. This perk also means that you’ll earn gold much more reliably than other Geniuses, which is important when you’ve got a lot of gold-plated corridors and offices to build.

Maximilian’s special abilities are as follows.

  • Work Harder! – Maximilian orders minions in the vicinity to prioritize work, meaning all current tasks are completed much faster.
  • Train Faster! – Using this perk in the training room will cause all current training to be completed instantly.

Both of these special abilities have their place. While it’s nice to be able to fast-track training, forcing minions to have all of their work completed promptly results in faster construction, research, and every other task in your lair.

Finally, Maximilian has a pistol which he can use to shoot any minion you choose. This inspires more resolve in his workforce through sheer fear, causing them to turn against him less frequently.

Emma

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Screenshot by Gamepur

Emma is a spymaster turned evil genius. You’re better off choosing her as your Genius if you want to focus on ruling the world through deception. Having saved the world numerous times, she now wants to see it burn and knows a thing or two about shady organizations.

Emma’s perk, Spymaster, makes her deception minions far more effective than any other Genius’. Whenever taking on a scheme to reduce Heat in a region, she’ll reduce it further than other Geniuses can as well.

The special abilities Emma has to assist you in your lair are as follows.

  • Pay Attention! – This orders minions within Emma’s vicinity to prioritize their work and complete tasks faster. The spotting power of nearby minions is also increased.
  • Plotter – This ability bolsters all henchmen in the area, resetting their stats so that they’re fresh as a daisy and good to go about working hard for her again.

Emma’s Pay Attention! ability is a slight alteration to Maximilian’s Work Harder ability but used in the correct area, it could stop all intruders in their tracks. The Plotter ability is the real boon with her, though, since you can effectively keep all henchmen working 24 hours per day.

Red Ivan

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Screenshot by Gamepur

Former henchman Red Ivan is sick of working for other Geniuses and ready to make his mark on the world. He doesn’t care how loud he is about it either, which isn’t the best move for an evil Genius just starting out.

Ivan’s perk, Might Makes Right, gives you the power to have more Muscle type minions such as guards for less cash. This also gives his workers a harder punch, meaning you’ll take down intruders quicker too.

The special abilities available to you with Red Ivan are the following.

  • Do It Now! – This ability causes minions to prioritize their work while in Ivan’s vicinity, completing tasks much faster. It also gives all minions in the area a combat boost, perfect for those taking on any invaders.
  • Old School – This ability is a rocket launcher. That’s it. Ivan will fire it at whatever you want, but it’s going to be messy. Be warned. This can kill minions too.

If you want to take care of any intruders with brutal efficiency, Red Ivan is the Genius for you. However, a rocket launcher isn’t that useful when it comes to world domination. This makes him slightly more difficult to play a full campaign with.

Zalika

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Screenshot by Gamepur

Zalika is the last of the four main Geniuses in Evil Genius 2. She enjoys order over chaos and will order the world around her until everyone bows at her feet. According to her bio, she built an AI at age six, which should indicate where her skills lie.

The perk you have with Zalika, True Genius, makes her Science minions more capable than any others. this means that you’ll benefit from faster research, and therefore have a much easier path to researching tools of world domination.

Zalika’s special abilities are as follows.

  • My Plans Take Priority – As you must be expecting, this is Zalika’s productivity ability. All minions will prioritize work and get their tasks done faster. However, with Zalika around, all Science minions receive a slightly larger boost to their work.
  • Repair – Zalika knows a thing or two. With this ability, all fires are immediately extinguished, and every item in the aura is fully repaired.

We can’t say that there’s much call for an instant repair ability if you have a full roster of Scientists, but a bigger boost to research will go a long way. With this, you’ll have an easier time getting to the point where you can take over the world, but building the device that gets you there may be a stumbling block.


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Author
Image of Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp is a Staff Writer at Gamepur. He's been writing about games for ten years and has been featured in Switch Player Magazine, Lock-On, and For Gamers Magazine. He's particularly keen on working out when he isn't playing games or writing or trying to be the best dad in the world.