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All Gyre’s abilities and powers in Warframe

Zaaaaaaap!

Gyre is an electric-themed Warframed that will be added to the game in the Angels of the Zariman update. Arriving on April 27, players will be able to add Gyre to their collection and take advantage of their abilities to slay their enemies.

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All Gyre’s Warframe abilities

You can find a full list of Gyre’s abilities below:

  • Arcsphere: A destructive and crippling Ability. Launch a Gyratory Sphere that will deal
    high damage on impact and periodically deal electrical shocks to nearby enemies.
    Hitting at least 3 enemies with the initial launch enhances damage.
  • Coil Horizon: Throw forward a Gyratory Sphere that will implode after 2 seconds, or can
    be manually triggered.
  • Cathode Grace: Gain a brief burst of increased Critical Chance and Energy Regen, with
    each kill extending duration of Cathode Step. Casting is on a cooldown.
  • Rotorswell: Gyre’s mechanisms spin at incredible speeds, generating an Electric Field
    that shocks nearby enemies. When Gyre gets a critical hit, a large electrical discharge
    will chain from the enemy that was hit to nearby enemies.
  • Gyre Passive Abilities: Gyre’s Abilities have a 10% chance to deal double damage
    when enemies are affected by Electricity Status. Every additional Electricity Status proc
    adds an additional 10% chance.

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Author
Image of Aidan O'Brien
Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.