Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Insomniac Games Would “Love To See” Resistance HD Collection, Comments “Halo Killer” Tag

This article is over 6 years old and may contain outdated information

During a recent Q&A with the community lead James Stevenson, Insomniac Games offered a comment about the possibility that the studio might be involved in a yet to be announced Resistance HD Collection.

Recommended Videos

During a recent Q&A with the community lead James Stevenson, Insomniac Games offered a comment about the possibility that the studio might be involved in a yet to be announced Resistance HD Collection.

Stevenson said that Insomniac has never done stuff like this in-house, which means that usually remasters are assigned to external developers (as it was with several other IPs apart from the reimagining of Ratchet & Clank), but would “love to see” it.

Insomniac On Resistance HD Collection For PS4

“As many of you know we don’t usually do any ports in-house,” he said, “so if that was going to happen, it’d be up to PlayStation, but we’d love to see it. We hear from folks all the time who want to play those games again.”

Talking about the franchise, the Insomniac guys also offered a comment about the competition with the Halo series, which interestingly they never felt way too much. Apparently, they were a huge fan of the brand, and of other shooter games.

“Honestly, I don’t think it was any effort to draw attention away from Halo, we really admired (and still do!) the Halo series,” was his comment. “Insomniac’s first ever game, Disruptor, was an FPS, and the genre had a soft spot in our hearts. I think there had been a desire after making three Ratchet & Clank games in 3 years to do something new.”

“At the time at Insomniac, you’d see people doing LAN parties and playing Battlefield 1942 and other games for hours on end. We had a codified Frag Friday where people played games for hours at the end of the work week against each other. It just felt natural to make our own FPS at that point, and we were fortunate enough to be able to finish the game in time for the PS3’s Launch.”

The next project by Insomniac Games, Spider-Man for PS4, is releasing on September 7.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Sehran Shaikh
Sehran Shaikh
Sehran is the Associate Editor and one of the co-founders of Gamepur. He has been in the industry for over a decade now, experienced in team management. When not on his Editor's hot seat, you'll find him playing Cricket or watching Thriller Movies and TV Shows.