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State of Decay Dev Working “Almost Completely” Autonomously After Microsoft’s Acquisition

This article is over 6 years old and may contain outdated information

During a recent interview, Undead Labs’ Jeff Strain has returned to the topic of the acquisition from Microsoft, announced at E3 2018, and stated that the studio is still working “almost completely” autonomously.

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During a recent interview, Undead Labs’ Jeff Strain has returned to the topic of the acquisition from Microsoft, announced at E3 2018, and stated that the studio is still working “almost completely” autonomously.

Strain has claimed that the developer doesn’t have a State of Decay 3 game in the cards yet, even though that’s a possibility considering how good the sequel to the original State of Decay is doing in terms of sales (it has 3 million users now).

State of Decay

“Very little will change in terms of the day to day,” Undead CEO said last week. “I think Microsoft understands, wisely, that creative endeavor is largely a function of culture and passion.”

In the same interview, it is reported that the Microsoft Studios head Matt Booty also addressed Microsoft’s position about this acquisition and what happened when Phil Spencer, Xbox boss, had access to the executive team at the company.

“It really makes a statement that gaming is important and that we had bigger ambitions in gaming,” Booty said of Spencer’s new role on the senior leadership team.

“It wasn’t just ‘Hey, you’ve made it, now you’ve got a seat at the table.’ It was, ‘Hey, you’ve got a seat at the table, but like the bigger pillars at Microsoft, we expect things to grow.’”

Based on what we’ve heard at E3 2018, with Undead Labs, Playground Games, The Initiative, Compulsion Games and Ninja Theory joining Microsoft Studios and more investments to come in the future, it really looks there’s a good intention to make great stuff in gaming.


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