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Fallout 76 December 11 Patch Notes

Fallout 76 Patch Notes | Fallout 76 November 19 Patch Changelog

This article is over 6 years old and may contain outdated information

Check out Fallout 76 Patch Notes of November 19 Update. The November 19 Fallout 76 patch notes reveal fixes to quests, UI, C.A.M.P.S, improvements to game’s performance and overall stability.

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Bethesda is all set to release the first post-launch Fallout 76 Patch on November 19 (i.e. later today). We were already informed by the development team via the game’s official website that today’s patch is going to be a big one in terms of its size and fixes. Bethesda shared the exact timing on when they are going to start deploying the Fallout 76 Nov. 19 Patch earlier today.

Fallout 76 Patch Notes November 19 Update

Fallout 76 Patch Notes | November 19 Patch

As announced by Bethesda, Fallout 76 will be offline on November 19 at 9 AM ET for maintenance and updates. You can check out the tweet below. It has been already confirmed that the update will focus primarily on game performance and stability on all platforms but will also come with a list of fixes to quests, UI, C.A.M.P.s, and more.

Sadly, the official Fallout 76 Patch Notes for the Nov. 19 Patch was not provided. We expect it go live few hours after the maintenance ends. So stay tuned as we will update this post with the full patch notes the moment it is made available.

The development team is taking a bit of extra care of the Fallout 76 PC version – Ultrawide 21:9 Support, FOV Slider, and Push to Talk are coming to the PC version of the game before the end of the year.

UPDATE 1[9 AM ET]: Fallout 76 Offline

Fallout 76 has just gone offline for scheduled maintenance. Stay tuned for the official Patch Notes November 19 Update. It’s coming in just few minutes.

UPDATE 2

Patch Notes – Version Xbox: 1.0.1.8, PS4: 1.0.1.9, PC: 1.0.1.14

  • General – Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.
  • Stability: The Fallout 76 game client and servers have received additional stability improvements.
  • Xbox: Fixed an issue that could lead to instability on certain menus.

BUG FIXES

  • Art and Graphics – Ambient Occlusion: Placed items no longer leave behind shadow outlines after being picked up. – Camera: The game camera now pans more smoothly when the player enters the furniture. – Graphics: The cover of Tesla Science magazine Issue 9 no longer appears solid red on pickup, or when inspected.
  • Enemies – General: Fixed an issue in which some enemies could chase the player farther than intended. – Loot: Ghoul and Scorched Officers now correctly drop nuke code pieces upon being killed by a player.
  • C.A.M.P., Workshops, and Crafting – Blueprints: Fixed an issue that could cause Blueprints to break into smaller parts after logging out and back into Fallout 76. – Plans: Paints applied to Power Armor during the Fallout 76 B.E.T.A. will now appear correctly on the items that were painted, and those paints can now correctly be applied to additional sets of Power Armor. – Repair: Fixed an issue that could cause an item to return to a broken state after being repaired.
  • Quests – Bureau of Tourism: The Prickett’s Fort Token Dispenser can now be repaired, and players can no longer walk through it.
  • PVP – Pacifist Mode: Players with Pacifist Mode enabled who engage in PVP by contesting a Workshop owned by another player will now correctly deal full damage to that player as long as they remain hostile. – Respawn: Choosing the “Respawn” option after dying during PVP combat will now correctly clear any active hostile status toward other players. – Seek Revenge: Cap rewards will now display correctly when choosing the “Seek Revenge” respawn option after being killed by another player. – Seek Revenge: When targeted by another player who is seeking revenge, the reward amount will now display the correct number of Caps that can be earned by killing that player.
  • User Interface – Languages: Korean fonts will now be displayed correctly in-game menus. – Hotkeys: The “Take Photo” hotkey can no longer be rebound and is now tied to the space bar on PC and the A button on controllers. – Hotkeys: Fixed an issue that could cause the “Take Snapshot” button in Photo-mode to display an incorrect hotkey. – Social: Fixed an issue that could cause players to disappear from each other’s social menus if two players each sent a friend invite to one another. – Social: Fixed an issue that prevented newly equipped Player Icons from displaying to other players in the Social Menu.

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Sehran Shaikh
Sehran is the Associate Editor and one of the co-founders of Gamepur. He has been in the industry for over a decade now, experienced in team management. When not on his Editor's hot seat, you'll find him playing Cricket or watching Thriller Movies and TV Shows.