Project xCloud was one of the biggest news we received earlier this year, being the heavily anticipated streaming platform Microsoft’s has worked on for a while now.
Project xCloud was one of the biggest news we received earlier this year, being the heavily anticipated streaming platform Microsoft’s has worked on for a while now.
It’ll allow Xbox to bring games on more and more platforms, and this is meant to give the industry more power to spread the fruits of its work and have bigger audiences.
In an interview with GamesIndustry, Xbox head and Microsoft EVP at gaming Phil Spencer has shared more details about the vision behind the project.
“The future of gaming is the ability to play the games you want, with the people you want, whenever you want, wherever you are, and on any device,” Xbox boss Phil Spencer said in an interview with GamesIndustry.
“Project xCloud is about providing more access and choice to gamers. For mobile-only players, it creates access to more immersive games that they haven’t had access to before.
For console and PC players, it creates new choice in when and where they can play. And, for developers, it means the opportunity to create one game that has the potential to scale to billions of players.
We’re building a set of tools and technologies that we believe can empower the entire industry.”
The platform is currently in a private alpha status and will be coming in a public form (possibly via beta) in 2019.
It’s rumored to be part of the plan for more Xbox One models to be released next year and the next-gen should have it covered as well, although the latest rumors talk about an Arcade plus Pro day one release for Scarlett which shouldn’t revolve necessarily about streaming.
Published: Dec 19, 2018 10:10 am