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Risk of Rain 2 Localization Update Arrives With 10 New Languages

This article is over 5 years old and may contain outdated information

Risk of Rain 2 has received a localization update that brings 10 new languages to the game.

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Hopoo Games, developers of Risk of Rain 2, have announced today that the game is now localized in 10 additional languages. This means that even more players can now play the game in their native language. The new languages include Simplified Chinese, Korean, French, German, Italian, Japanese, Portuguese, Russian, Spanish, and Turkish.

“We’ve been lucky enough to have the support of fans from all over the world for the Risk of Rain series,” said Paul Morse of Hopoo Games. “It has always been our goal to include more languages and be able to welcome players from all corners of the globe to our community.”

Risk of Rain 2 has sold more than a million copies to date and is the surprise indie smash of the year so far. Risk of Rain 2 brought the original games cooperative roguelike action to 3D, and pits teams of survivors against waves of alien creatures and boss fights. The random nature of builds and items means that runs need to be adapted to rather than planned. So far, the games fun mix of action and luck have been a smash hit.

As well as localization, this update also brings plenty of bug fixes, which you can read below;

  • Director no longer stops spawning monsters late in the game
  • Director logic in selecting/skipping monsters to spawn has been cleaned up
  • Reorganize fall damage code to try to fix issues with the server reporting false fall damage hits
  • Fix an issue where every item pickup saved immediately to disk, causing a stutter
  • Picking up new equipment with Gesture of the Drowned no longer fires every frame
  • Fix bosses and monsters sometimes spawning behind closed gates on Wetland Aspect
  • Game now launches with 60 fps cap on by default to help with certain GPUs. This can be turned off in the settings.
  • Fix pings occasionally having weird scaling issues
  • Pinging monsters is now more precise
  • Fix Imp Overlord’s void spikes not having their proc coefficient properly assigned. This means that you will bleed and burn for a longer duration from that attack.
  • Losing max shields now properly removes extra shield
  • Fix networking of objective panel display for clients on the Gilded Coast
  • Dramatically improve performance for specific canvases (Character Select, Main Menu, etc.)
  • Revise UI texts to support localization efforts

    ○ Fix alignment issue in Game End Panel’s class

    ○ Fix wrapping issue in Objective panel for long objectives

    ○ Add lots of missing token strings into files to aid translations

    ○ Fix wrapping issue in title screen buttons

    ○ Fix wrong style for Prismatic [Trial buttons

    ○ Fix wrapping issues in settings buttons

    ○ Fix truncation issue in logbook names

    ○ Fix various other wrapping and styling issues prevalent in different languages

Risk of Rain 2 is available on Steam for $19.99.


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Author
Image of Aidan O'Brien
Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.