God of War III’s director Stig Asmussen has shared some interesting pieces of news from the behind the scenes of the God of War series he has worked on for so many years. He’s now in Respawn Entertainment to work on Star Wars Jedi: Fallen Order but still has fond memories of the franchise.
God of War III‘s director Stig Asmussen shared some exciting pieces of news from the behind-the-scenes of the God of War series he worked on for so many years. He’s now at Respawn Entertainment to work on Star Wars Jedi: Fallen Order, but still has fond memories of the franchise.
Game Informer interviewed Asmussen about his work on of the God of War series, including the PSP chapters before 2018’s God of War. He talked about how Kratos was originally going to be named Dominus, and the game was supposed to be called Dark Odyssey. Both the ideas were appealing for the marketing division at Sony.
“We were trying to figure out Kratos’ name, and we were working with marketing on that and [director David] Jaffe opened it up to the team,” Asmussen said. “[Kratos’] working name for a long time was Dominus, but marketing didn’t like that. I don’t know how many members of the team submitted names, but I submitted maybe a handful of them, and they went to marketing, and they came back with four, maybe five names for Kratos. Kratos was one of them … and Stig was one of them.”
“We were so used to Dominus,” Asmussen said. “And at the time we were calling the game Dark Odyssey, and we really liked that name, but marketing thought it might be too high-brow, and people might not get it.”
Asmussen also shared that many at Santa Monica Studio were a bit disappointed in hearing the final title.
As part of the same interview, talking about things he got used to, the Star Wars Jedi: Fallen Order director also said that he was “skeptical” about God of War 2018 soft rebooting the franchise and going action-adventure. Still, they ended up loving it and considering that was the right move.
Published: Jul 8, 2019 02:05 pm