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Wolfenstein: Youngblood Update 1.0.4 Lets You Pause The Game When Playing Offline (Full Patch Notes)

This article is over 5 years old and may contain outdated information

Wolfenstein: Youngbloods update 1.0.4 finally allows you to pause the game in Offline mode, among some other changes.

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Wolfenstein: Youngbloods update 1.0.4 will finally let you pause the game in offline mode. While it’s easy for me to imply that pausing a game should be a pretty simple thing to do, there was something in the engine that made it a little complicated. The developers seem to have finally slain that particular dragon, and you can now pause the game in offline mode. This is nice, as it means you can safely grab your Uber Eats and not risk getting your head smashed in by a Nazi.

For a full round-up of the changes that update 1.0.4 brought to the game, you can find the full patch notes below.

Update 1.0.4 Patch Notes

Gameplay

All Platforms

  • Added ability to pause the game in OFFLINE mode only. Although we have tested this feature extensively, if you encounter any issues, please let us know by submitting a support ticket to https://help.bethesda.net.
  • Removed the ability to open padlocked doors from the wrong side, as this was causing some issues with mission progression
  • Client players will once again take normal damage from environmental explosions (fire extinguishers, fuel tanks, etc.)
  • Players will now correctly be able to catch friendly and enemy grenades after taking the Grenade God upgrade
  • Client players were having health and ammo fully restored in some circumstances after picking up a heavy weapon
  • Uberhammer projectiles will now explode properly under all conditions
  • Fixed an issue where one player could end up rotated in the wrong direction while interacting with elevator levers

Art and Graphics

All Platforms

  • Improved the animation when viewing your sister opening Shared Life crates (eliminates teleporting)
  • Fixed a variety of audio issues, including resolving audio dropouts after equipping the flashlight weapon upgrade on the Kugelgewehr

User Interface

All Platforms

  • The Protohund marker for “Destroy the Protohund” and “Collect the Box” missions will no longer appear on the minimap when the mission is not set to active
  • Opening the Journal while activating fast travel now interrupts fast travel. This corrects a variety of issues with loading and UI
  • Fixed a reticle issue that could cause your weapon crosshair in Wolfenstein: Youngblood to appear when playing the “classic” Wolfstone 3D arcade game in the Paris Catacombs
  • Corrected an issue that could cause “Call for Help” to not be available after using a Shared Life. “Call for Help” should now be available if the player is down but their sister is alive
  • Fixed an issue when performing certain actions while opening the in-game options menu that could cause the camera to become permanently tilted

Xbox One

  • Fixed an issue that was causing some players to create an Online game even though they chose the Offline option

Audio

All Platforms

  • Fixed a variety of audio issues, including resolving audio dropouts after equipping the flashlight weapon upgrade on the Kugelgewehr

Online Co-op

All Platforms

  • Fixed a network packet issue that could cause session disconnects when too many explosions occurred in co-op, resulting in players getting dropped from their co-op game
  • Resolved crash that could happen with the Client in a co-op game used Crush, then immediately performed a melee attack on the enemy

PC

  • Fixed the error message players would receive if their Steam Privacy settings were set to Friends Only. Note that your Steam profile must be set to Public in order to view Steam friends through the in-game invite menu

Miscellaneous Bug Fixes

All Platforms

  • Enemies will no longer float in midair next to the walkways in Lab X
  • The last used weapon was not being properly equipped when the player dropped a heavy weapon
  • Resolved issue where enemies could become stuck floating during the “Lothar and Juju’s trap” mission

PC

  • Changed “Could Not Write Crash Dump” error message to be more descriptive. Crash Dumps are files that contain information relating to a crash; this message would appear any time a crash occurred—which could occur for different reasons—and may have led to confusion that “Could Not Write Crash Dump” was a specific error. As these files tend to be large (~58mb) Crash Dump writing remains off by default. The new message gives explicit instructions on how to turn on Crash Dump writing should you choose to assist in diagnosing the cause of your crash

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Author
Image of Aidan O'Brien
Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.