Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Bungie

All Season of the Seraph Artifact mods in Destiny 2

What mods are you going to grab first?

The Season of the Seraph comes with a new Artifact for you to level up in Destiny 2 as you progress your daily and weekly activities, along with the seasonal ones that have unlocked. These are going to be crucial upgrades for you for the rest of the season, and they will go into your armor slots to boost your passives and grant you various upgrades. Here’s what you need to know about all Season of the Seraph Artifact mods in Destiny 2.

Recommended Videos

Every Artifact mod in Destiny 2’s Season of the Seraph

You won’t have access to all of these mods. You will need to meet certain requirements to unlock the next row, which means leveling your characters up in Destiny 2. Here’s the breakdown of every mod you can unlock, and the column you can find it.

Related: How to complete More than a Weapon quest in Destiny 2

Column 1

  • Unstoppable Hand Cannon
    • Aiming down sights with any Hand Cannon you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions
  • Overload Scout Rifle
    • Landing consecutive hits on combatants with any Scout Rifle you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.
  • Piercing Bowstring
    • Bows gain shield-piercing arrows, which bypass combatant defenses
  • Anti-barrier Pulse Rifle
    • Pulse Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions
  • Overload Rounds
    • Uninterrupted fire from your equipped Auto Rifle and Submachines grants bullets that stun combatants, delaying ability energy regeneration and lowering combatant damage output

Column 2

  • Grenade Launcher Holster
    • Gradually reloads your stowed Power Grenade Launchers over time. Multiple copies of this perk stack to reduce the time taken to fully reload.
  • Legacy Ambush
    • Increases the duration and effectiveness of the Ambush Origin Trait and Bray Inheritance Origin Trait
  • In-Flight Compensator
    • Increases the airborne effectiveness of all equipped weapons
  • Bow Dexterity
    • Faster ready and stow speed for Bows
  • Mobile Retrofit
    • +5 Mobility

Column 3

  • Hand Cannon Targeting
    • Improved target acquisition, accuracy, and aim-down-sights speed for Hand Cannons
  • Pulse Rifle Loader
    • Increases reload speed for Pulse Rifles
  • Energy Diffusion Substrate
    • Gain a small amount of Resistance to all damage dealt to you by combatants. Additional copies of this mod increase these effects
  • Sharp Shooting
    • Greatly increases the duration and effectiveness of the Tex Balance Stock Origin trait and the Veist Stringer Origin trait
  • Resilient Retrofit
    • +5 Resilience

Column 4

  • Unstoppable Grenade Launcher
    • When you ready or reload a Grenade Launcher, for a short period of time, that weapon stuns Unstoppable Champions. Strong against Unstoppable Champions
  • Counter Charger
    • Become Charged with Light whenever you or a member of your fireteam stuns a Champion
  • Advance Scout
    • Champions you stun take additional damage from teammates
  • Lord Kelvin’s Basilisk
    • Void and Stasis grenades cause disruption, delaying ability regeneration and lowering combatant damage output. Strong against Overload Champions
  • Low Entropy Superconductor
    • Stasis and Arc melee abilities stun unshielded combatants. Strong against Unstoppable Champions

Column 5

  • Passive Aggressive Guard
    • Receive less damage from combatants that are close to you while you are wielding a Glaive
  • Weakened Clear
    • When using a Grenade Launcher, damaging a boss, damaging a Champion, or breaking a combatant’s shield reloads your stowed weapon and weakens the combatant
  • Monochromatic Maestro
    • Dealing damage with elemental abilities grants increased damage to weapons of the same element for a short duration. Dealing damage with elemental weapons grants increased damage to abilities of the same element for a short duration.
  • Solo operator
    • While you are the only member of your fireteam, you deal increased damage to all combatants
  • Lucent Finisher
    • Defeating a Lucent Hive Lightbearer or Champion with your finisher spawns Heavy ammo for you and your allies

Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Zack Palm
Zack Palm
Zack Palm is the Senior Writer of Gamepur and has spent over five years covering video games, and earned a Bachelor's degree in Economics from Oregon State University. He spends his free time biking, running tabletop campaigns, and listening to heavy metal. His primary game beats are Pokémon Go, Destiny 2, Final Fantasy XIV, and any newly released title, and he finds it difficult to pull away from any Star Wars game.