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Image via Wizarding World

How to get the Alohomora spell in Hogwarts Legacy

Lockpicking gone wizard.

As you explore the vast magical world of Hogwarts Legacy, you’ll likely run into locked doors that won’t budge. So now you have an acromantula-sized necessity to see what’s behind that door. If only one of Hogwarts Legacy’s 34 spells could help you get those locked doors open. Harry Potter series fans already know we are hinting at the Alohomora spell. Luckily, the spell Hermione uses to escape from Filch in the movies is also available in Hogwarts Legacy. Once you unlock it, you can unlock the locked doors.

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Related: All spells available in Hogwarts Legacy

How to unlock Alohomora spell in Hogwarts Legacy

You won’t learn the Alohomora spell in the early game. You’ll have to go as far as the 25th quest, “The Caretaker’s Lunar Lament,” to unlock it. Let us put the number 25 into perspective: you’ll get this quest once you’ve spent around eight hours in the game.

For this quest, you’ll receive an owl message from Gladwid Moon and request that you sneak into a restricted part of Hogwarts at night and grab two Demiguise statues for him. Completing this quest for him will unlock the Alohomora Spell in Hogwarts Legacy. Now, all that’s left to do is master that door-opening minigame.

How Alohomora spell works in Hogwarts Legacy | Alohomora spell upgrade guide

The catch is that you can only open all level 1 locked doors. You’ll need to upgrade the Alohomora spell to unlock higher-level doors. If you find yourself in front of a level 2 door and need to upgrade Alohomora, you’ll need to grab a couple more Demiguise statues for Gladwil Moon at night. To max out this spell, you’ll need to deliver 20 Demiguise statues. With so many rewards hidden behind closed doors, it pays to upgrade Alohomora as soon as possible.


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Author
Image of Cande Maldonado
Cande Maldonado
Though Cande started her journey in the video game industry as a localization specialist six years ago, she soon realized that her true calling was to annoy NPCS, smash virtual pottery, and complete every side quest available in RPGs. Throwing that useless degree out of the window, she has been writing professionally for the past three years ever since. Her passion for games dates to 2006, when she mounted a Chocobo for the first time. Under Nintendo and Square Enix's chokehold, she will willingly pour hours upon hours into reaching 100% completion in the longest roleplaying games ever made. But hey, who needs fresh air and sunlight when you can just live in Ivalice?