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Screengrab via Square Enix

How to sprint in Final Fantasy VII Remake demo

You don't have to hold Circle to run this time.
This article is over 4 years old and may contain outdated information

The demo for the Final Fantasy VII Remake dropped early this morning into the PlayStation Store. If the demo is anything to go by, the remake has a lot of potential to be a fun game that stays true to the original.

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The design of the DualShock controller has changed a lot since the original game released for PlayStation back in 1997. As a result of the changes, Square Enix has had to alter the control scheme for FFVII a bit to accommodate the newer DualShock 4 controller. One of these changes includes the inclusion of sprinting, or dashing.

Sprinting makes moving through some of the familiar areas of FFVII a lot easier, and it makes certain puzzles almost too easy to dash through. We figured out how to dash after doing some button mashing in the opening minutes of the game, but there is a more complete description in the tutorial later in the demo.

Screengrab via Square Enix

There are three ways to dash outside of battle: You can press the right trigger (R2) or the right bumper (R1). You can also hold the left stick (L3) to dash while moving.

Being able to dash is convenient when you want to rush through areas of gameplay, but it is particularly useful for getting through the timed laser puzzle just before the battle with the sweeper. Dash also allows you to quickly slide down the normally slow ladders and allows you to skip over some NPC dialogue in the process.


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Image of Davy Davison
Davy Davison
I am an avid PC gamer - I play a lot of Gacha games, MMOs, Survival games and TCGs. I am also getting more into mobile games. I cover and play a little bit of everything and love to explore new genres. When I am not actively playing or writing about games I am watching streams or managing a Minecraft server.