Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Apex Legends YouTube

All weapon buffs and nerfs in Apex Legends Season 13: Saviors

Don't expect very many buffs.

As another Apex Legends season begins, it’s time for another round of balance adjustments across its various weapons, characters, and game modes. If you were hoping your favorite guns were buffed, you’ll be sorely disappointed unless you run the Mastiff. However, you can take solace in some of the pesky weapons receiving a long list of nerfs. The guide below lists all weapon buffs and nerfs you can expect once Apex Legends Season 13: Saviors officially begins.

Recommended Videos

All weapon buffs

  • Mastiff
    • Ammo capacity has beeen dropped from six to four bullets, which is the only downgrade
    • The pellet blast pattern has been tightened
    • Each pellet now deals 14 damage instead of 11
    • Pellet sizes have increased
    • Firing rate bumped up from 1.1 to 1.2
    • Stockpile ammo is now 28
  • Mozambique and Peacekeeper
    • Limb damage bumped up from 0.8 to 1.0
  • Havoc Rifle
    • Beginning of the firing pattern has improved recoil

All weapon nerfs

  • Kraber .50-Cal
    • Weapon damage dropped from 145 to 140
    • Headshot multiplier has been reduced to 2.0 from the previous 3.0 multiplier
  • Rampage LMG
    • Handling time has been slightly improved
    • Reload speed increased from 2.6 to 3.1 seconds
  • L-Star EMG
    • Slightly improved handling time
    • Headshot distance has been dropped from 64 meters to 57 meters
    • Overheat cool-off increased from 2.5 to 3.6 seconds
    • Headshot damage multiplier has been dropped from 1.75 to 1.5
  • Devotion LMG
    • Slight damage reduction from 16 to 15
    • Headshot damage multiplier reduced from 1.75 to 1.5
    • Headshot distance dropped from 64 meters to 57 meters, just as with the L-Star
    • Reload time increased from 2.8 seconds to 3.2 seconds
    • Now takes 0.8 seconds to draw the weapon, up from 0.7 seconds
    • Holstering takes 0.75 seconds, up from 0.65 seconds
    • Lowering the weapon takes 0.6 seconds, up from 0.5 seconds
    • Raising the Devotion takes 0.65 seconds, up from 0.55 seconds
  • Spitfire
    • Slight damage reduction from 19 to 18
    • Level 3 and 4 magazine capacity reduced from 55 to 50
    • The Spitfire now has a larger bullet spread when hip firing from a crouching stance
    • The barrel attachment slot has been removed
    • Headshot damage multiplier is now 1.5 instead of 1.75
    • Yet again, headshot distance is dropped from 64 meters to 57 meters
    • Slightly increased reload time from 3.2 seconds to 3.4 seconds
    • Drawing the Spitfire now takes 0.8 seconds, up from 0.7 seconds
    • Holstering the Spitfire takes 0.75 seconds, up from 0.65 seconds
    • Raising the weapon takes 0.65 seconds, up from 0.55 seconds
    • Lowering the gun takes 0.6 seconds, up from 0.5 seconds

Other balance changes

  • Mastiff shotgun has been moved into the crate
  • M600 Spitfire returns as floor loot
  • The Dual-Shell hop-up has been removed from floor loot and crafting bundles, which was usable by the Mastiff and 30-30 Repeater
  • The new gold weapons are the EVA-8 Auto, VK-47 Flatline, P2020, Bocek Compound Bow, and M600 Spitfire

Related: Apex Legends Season 13: Saviors update adds Newcastle, adjust heroes, and squashes bugs — full patch notes


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of David Restrepo
David Restrepo
David Restrepo is a contributing writer for Gamepur. His work has been seen on TechRaptor, GameSkinny, Tom's Guide, Game Revolution, and a few others. He loves exploring the many different types of game genres, and working them into his writing. When not playing or writing about games, he watches random educational videos about science and psychology.