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120 damage shot at Level 4

All weapon upgrades in Hyper Scape

From Level 0 to Level 4: Here's how all of these weapons shape up.
This article is over 4 years old and may contain outdated information

Every weapon in Hyper Scape has 5 major levels: the base level/Level 0, and four major upgrades ending at Level 4. Some weapons are upgraded entirely based on their damage stat, while others focus on the weapon’s magazine size. To upgrade a weapon, you have to track now another instance of the same weapon and fuse them together. Here is the technical breakdown of every weapon’s stats at each level.

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Related: Magsize vs. Damage: Which Upgrade style fits your play style in Hyper Scape?

Damage Weapon Upgrades

Damage weapons have a locked magsize and will increase in firepower as you fuse more times.

Skybreaker (Energy Cannon)

skybreaker
Image via Ubisoft

The Skybreaker is an energy weapon that can hit multiple targets and it more effect at a range.

Magsize: 1

Damage:

 Level 0Level 1Level 2Level 3Level 4
Max Damage4048525864

Riot One (Pistol)

riot one
Image via Ubisoft

The Riot One is a smaller weapon, but it can still pack a punch.

Magsize: 6

Damage:

 Level 0Level 1Level 2Level 3Level 4
Headshot Damage3943465157
Body Damage2629313438

Protocol V (Sniper Rifle)

protocol v
Image via Ubisoft

The Protocol is the only weapon with a major zoom scope.

Magsize: 3

Damage:

 Level 0Level 1Level 2Level 3Level 4
Headshot Damage758797109120
Body Damage5058657580

Magsize Weapon Upgrades

Magsize weapons will still upgrade their damage at Level 4 but will focus on increasing the number of shots in a weapon’s round before you have to reload.

Salvo EPL (Grenade Launcher)

salvo epl
Image via Ubisoft

The Salvo EPL is a grenade launcher with a bit of bounce.

Magsize:

 Level 0Level 1Level 2Level 3Level 4
Magsize56789

Damage: 22 (28 at Level 4)

Komodo (Blast Launcher)

komodo
Image via Ubisoft

The Komodo is a plasma blast launcher.

Magsize:

 Level 0Level 1Level 2Level 3Level 4
Magsize45678

Damage: 22 (28 at Level 4)

D-Tap (Pistol)

d-tap
Image via Ubisoft

The D-Tap is an auto-targeting automatic fire pistol.

Magsize:

 Level 0Level 1Level 2Level 3Level 4
Magsize1517182023

Damage: 5 (6 at Level 4)

Ripper (Assault Rifle)

ripper
Image via Ubisoft

The Ripper is the only current fully automatic assault rifle.

Magsize:

 Level 0Level 1Level 2Level 3Level 4
Magsize2426283036

Damage:

 Level 0-3Level 4
Headshot Damage1619
Body Damage1113

Hexfire (LMG)

hexfire
Image via Ubisoft

The Hexfire is a gatling gun with a huge magazine size.

Magsize:

 Level 0Level 1Level 2Level 3Level 4
Magsize150180210240270

Damage:

 Level 0-3Level 4
Headshot Damage46
Body Damage34

Harpy (SMG)

harpy
Image via Ubisoft

The Harpy is the sole SMG as well as the newest weapon in the game.

Magsize:

 Level 0Level 1Level 2Level 3Level 4
Magsize3033363945

Damage:

 Level 0-3Level 4
Headshot Damage1012
Body Damage78

Mammoth MK 1 (Shotgun)

mammoth mk 1
Image via Ubisoft

The Mammoth MK 1 is deadly at close range as the game’s only shotgun.

Magsize:

 Level 0Level 1Level 2Level 3Level 4
Magsize56789

Damage:

 Level 0-3Level 4
Headshot Damage105120
Body Damage75105

Is there a weapon that you are dying to fully fuse?


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Radiant G
Radiant G! is a game journalist, indie game developer, artist, and writer who currently works freelance in the games industry full-time. He is Gamepur's beat writer for Apex Legends coverage, and also runs his own Apex Legends team called Verve. He is also fiercely committed to diversity, equity and inclusion in the games industry, and helms Diverse Gaming Coalition.