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Grand Theft Auto V
Image via Rockstar Games

Grand Theft Auto V – resolution, ray tracing, and framerate targets on PlayStation 5 and Xbox Series X/S

Are you ready to dive in again?

Grand Theft Auto V is still very much alive nine years after its initial PlayStation 3 and Xbox 360 launch. As the monolothic entry in Rockstar’s open world franchise transitions to current-gen consoles, you’re probably wondering what to expect.

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Our guide below details the general performance targets of the new console release, along with additional system-level features and visual enhancements.

Performance targets

Grand Theft Auto V offers fidelity, performance, and performance rt modes on modern consoles, each with their own benefits and compromises.

The fidelity mode targets a native 4K resolution at 30 frames per second with ray tracing on PlayStation 5 and Xbox Series X. The Series S fidelity mode runs at an expectedly lower upscaled 4K, but more crucially, it drops ray tracing support.

The performance mode on all consoles targets 60 FPS at the expense of resolution and the omission of ray tracing. On the PS5 and Series X, Rockstar states that this mode runs at an upscaled 4K resolution, meanwhile the Series S version supports 1080p. The phrasing suggests that the Series S version might either also be upscaling to reach its stated pixel count, or employing some form of dynamic resolution scaling.

The performance rt mode is exclusive to the PS5 and Series X versions, offering ray tracing at 60 frames per second with a cut to resolution.

Additional enhancements

Resolution and framerate targets are only one part of the presentation. We know there’s optional ray traced sun shadows, but Grand Theft Auto V offers other improvements. According to Rockstar Games, the current-gen versions include the following:

  • Improved shadows
  • Better textures
  • Enhanced reflections across various surfaces including bodies of water
  • Better anti-aliasing
  • Enhanced motion blur
  • Higher vegetation density
  • A more populated city with a greater variety in traffic
  • More detailed explosions, fire, and other effects work

Beyond these visual enhancements, current-gen console owners can expect faster loading times. Both PlayStation and Xbox versions also make use of their respective systems’ audio capabilities. This translates to Spatial Sound on Xbox and Tempest 3D Audio on PlayStation.

PlayStation 5 owners also get DualSense support, making use of the controller’s adaptive triggers and haptic feedback capabilities. According to Rockstar, players will feel the sensation of events such as driving along rough surfaces, weather effects, directional damage, and more.


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Author
Image of David Restrepo
David Restrepo
David Restrepo is a contributing writer for Gamepur. His work has been seen on TechRaptor, GameSkinny, Tom's Guide, Game Revolution, and a few others. He loves exploring the many different types of game genres, and working them into his writing. When not playing or writing about games, he watches random educational videos about science and psychology.