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How attack speed item changes work in Smite update 8.3

Attack speed is changing in Smite for the better.

For players who love to build gods in Smite that focus on attack speed, the Talons of Tyranny update 8.3 for season 8 contains some extremely noticeable changes players need to consider whenever building their items. What was happening was when two attack speed items had a slow, they would stack on each other, giving the god being attacked multiple stacks of a similar slow. The new programming in Smite prevents this, and only the greatest attack speed slow effect will happen. With the introduction of manikin scepter, and players using Frostbound hammer much more, the problem needed to be addressed.

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Here are the direct changes from the update 8.3 patch notes.

  • Players may only have one attack speed slow from items applied to them at a time. The debuff icons can stack on a player for tracking purposes, but only the current strongest debuff (high atk speed slow%) will be active at one time.
  • This affects: Ichaival, Manikins, Midgardian, Witchblade, Frostbound, etc

Players will still receive all of the benefits of having an attack speed item that contains slowing effects. That is not being removed. It’s just if you have several of them on your god at a time, the one with the highest slowing effect will shine through.

For example, if you’re using Ichaival and Frostbound Hammer, Frostbound will be the primary item being used against the opponent your hitting. However, Frostbound can only stack once for a total of 20% attack speed reduction, and when Ichaival stacks three times for a total of 30% attack speed reduction. When you reach that third stack of Ichaival, the Frostbound effect goes away, and Ichaival takes over.

Previously, these two items would stack on top of each other, making attack speed reduction a huge effect during a team fight.

While these items won’t be stacking anymore, they’re still powerful. You’ll need to weigh your build to take that into effect.


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Zack Palm
Zack Palm is the Senior Writer of Gamepur and has spent over five years covering video games, and earned a Bachelor's degree in Economics from Oregon State University. He spends his free time biking, running tabletop campaigns, and listening to heavy metal. His primary game beats are Pokémon Go, Destiny 2, Final Fantasy XIV, and any newly released title, and he finds it difficult to pull away from any Star Wars game.