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Fuser
Image via NCSoft

How long is Fuser? – full list of campaign missions and sets

Meet some eccentric DJs and learn the basics of Fuser.
This article is over 4 years old and may contain outdated information

Before you get to freestyling and battling in Harmonix’s Fuser, it might be helpful to learn the ins and outs of the music game’s mechanics. The best way to do so is by simply playing the campaign, which consists of six venues and at least six levels, or “sets,” each. Each set should take around ten minutes, so expect to finish Fuser’s campaigns in about six hours. Every venue will introduce you to a new mentor, who will throw you in the deep end of the pool as you learn specific gameplay concepts.

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Rhythmic Guardian

Danny Humbles will show you the basics of dropping songs in time and taking requests from the crowds.

  1. First Show Ever
  2. Heating Up
  3. By Request
  4. Up for Grabs
  5. Pick-up Delivery
  6. Prime Slot

Cherry Dip’d

Rap producer Bignums may be a literal child, but you’ll learn about muting, solos, and instruments from the young media mogull

  1. Mute Point
  2. Goin’ Solo
  3. In a Tough Spot
  4. Fairly Instrumental
  5. Instrumental Breakdown
  6. Making Headlines

Sub Astral

Faint Shadow definitely seems out there, but there isn’t a better person to teach you how to keep a crowd chill. Shift the tempo and the key, and use effects to your advantage.

  1. Just Fade Away
  2. Timing is Everything
  3. Low-key Useful
  4. Feelin’ the Effects
  5. Ripple Effects
  6. Major Draw

Source Decay

The promoter known as Dissentor may come across as a snob, but his knowledge on dropping cues and swapping will definitely help you.

  1. Right on Cue
  2. Fit to Drop
  3. Cue it Up
  4. Swap Around
  5. Knocked for a Loop
  6. Crowdsourcing

Ravaged Reef

Basra Khan has a lot of energy, and it shows with her expertise on using Risers.

  1. Early Risers
  2. So Intense
  3. Ramp It Up
  4. Rise to the Occasion
  5. Mix and Match
  6. Top Billing

Starglacier

There isn’t much to learn by the time you reach the final venue of Fuser — you’ll have to take everything you’ve learned to impress the legendary TK Sun.

  1. Get the Drop On ‘Em
  2. Tough Act to Follow
  3. Full Speed Ahead
  4. Totally Faded
  5. Time Travel
  6. Getting Technical
  7. Set in Motion
  8. Tough Crowd

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Author
Image of Chris Compendio
Chris Compendio
Chris Compendio has been covering pop culture for over five years. Their work has been published on Paste, Destructoid, DualShockers, Polygon, Fanbyte, and several other publications. Besides gaming, their interests include creative writing and comedy performance.