Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Paradox

How to become the Crisis in Stellaris

You are the endgame.

The endgame crisis in Stellaris was the big threat you and the rest of the galaxy had to battle against after hundred of years of expansion and war. This crisis was never a feeble threat, and it require a good deal of prepartion to ensure you were able to endure it, or at least, stay out of its way to survive. The Stellaris DLC Nemesis gives players the opportunity to become that crisis, a massive threat that the rest of the galaxy had to work together to battle against.

Recommended Videos

If you wish to become the great crisis in Stellaris, make sure you have the Nemesis DLC purchased and installed to your game. It will be an ascension perk option you can choose from the Traditions page.

These are all of the conditions you have to meet to select the Become the Crisis ascension perk.

  • You must have at least two ascension perks unlocked before picking Become the Crisis
  • All of this must be false
    • Has Xenophile Ethic
    • Has Fanatic Xenophile Ethic
    • Has Pacifist Ethic
    • Has Fanatic Pacifist Ethic
    • Has Rogue Servitor Civic
  • You must have an empty Ascension Perk slot

If you meet all of these requirements, you can add the Become the Crisis Ascension Perk to your Traditions. When you decide to Become the Crisis, you’ll gain access to a special research project to increase the crisis level, and you’ll need to devote science resources to it. You’ll also be able to attack every opposing empire using the Existential Expulsion and Imposed Inclusion Casus Belli against them. The Existential Explusion Casus Belli will be a war to wipe them out entirely, where as the Imposed Inclusion Casus Belli will be used to crumble their forces, and subjectate them to serve you.

Because of how drastic things can become, we highly recommend choosing the Become the Crisis ascension perk when you are ready to go to war with nearly every other empire in the game.

You will have a new screen underneath traditions that you can visit known as ‘Crisis,’ where you can increase your menace levels. The direct ways you increase these levels are by destroying empires, enemy ships, starbases, assimilating populations, conquer worlds, retaining vassals, and many more. By increasing your menace levels, you’ll be able to go up the crisis level chain.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Zack Palm
Zack Palm
Zack Palm is the Senior Writer of Gamepur and has spent over five years covering video games, and earned a Bachelor's degree in Economics from Oregon State University. He spends his free time biking, running tabletop campaigns, and listening to heavy metal. His primary game beats are Pokémon Go, Destiny 2, Final Fantasy XIV, and any newly released title, and he finds it difficult to pull away from any Star Wars game.