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Call of Duty: Warzone

How to Increase FPS in Call of Duty Warzone

Every little bit helps.
This article is over 4 years old and may contain outdated information

If you are looking to squeeze some more frames out of Call of Duty Warzone, then this article is designed to help you do just that. We are writing it off the assumption that your PC is just not the best, and running the game is causing some trouble, so this guide is designed to squeeze as many extra frames as possible while keeping the game looking pretty good, and not interfering with your ability to spot enemies. 

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The important thing to realize is that Warzone takes place on a huge map, which introduces quite a few performance elements that you simply will have no control over.

General Graphics Settings

  • Display Mode – Fullscreen
  • Display Adapter – GPU
  • Screen Refresh Rate – match your monitor.
  • Render Resolution – 100
  • Aspect Ratio – Your screen’s native ratio.
  • V-Sync – Off
  • Frame Rate Limit – Unlimited
  • Nvidia Highlights – Disabled

Graphics

  • Textures – High. Changing this to low won’t actually get you many extra frames, and which one you should use are dictated by your VRAM.
  • Texture Filter Anisotropic – Normal. It actually doesn’t offer much in the way of value to go either lower or higher, this is a nice middle ground.
  • Particle Quality – Low. Once again, not something that dramatically improves the gameplay experience, but lower settings may cause some artifacts on screen. If it bugs you, increase the quality.
  • Bullet Impacts and Sprays – Enabled.
  • Tessellation – Disabled. Minimal visible difference.
  • Shadow Map Resolution – Low
  • Cache Spot Shadows – Disabled
  • Cache Sun Shadows – Disabled. Changing all these shadow settings will make shadows look a bit chunky, but we are after a performance here.
  • Particle Lighting – Low
  • DirectX Raytracing – Disabled. This should go without saying. Raytracing is a performance killer.
  • Ambient Occlusion – Disabled. This looks nice but has a high frame cost.
  • Screen Space Reflection – Disabled. Huge FPS cost, so definitely keep this off.

Post Processing

  • Anti-Aliasing – SMAA 1X. The bare minimum to avoid the worst jaggies.
  • Depth of Field – Disabled. This should be off anyway, as it makes spotting enemies harder at times.
  • Filmic Strength – 1. This can be surprisingly impactful. Play with settings until you are happy.
  • World Motion Blur – Disabled
  • Weapon Motion Blur – Disabled. All motion blur is garbage and eats up frames.
  • Filmic Strain – 0.00

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Author
Image of Aidan O'Brien
Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.