Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Super Smash Bros. Ultimate
Image via Nintendo

How to perform Minecraft Steve’s zero-to-death combo in Smash Ultimate

Send your opponents to bedrock.
This article is over 4 years old and may contain outdated information

Super Smash Bros is now a little more blocky with Steve and Alex from Minecraft, introducing a number of fascinating new mechanics to the game that allows players to embrace Mojang’s classic within Nintendo’s famous brawler.

Recommended Videos

Characters are being experimented with all the time, and a new combo has been discovered for the new duo that allows players to take out some opponents from 0%.

Discovered by the Smash legend Jason ‘Mew2King’ Zimmerman alongside Saleem ‘Salem’ Akiel Young, a member of the MVG Youtube channel, the pair discovered frame data with the character that allows the player to use the front jab, forward air attack which acts as a spike, and the block adding mechanic to take out some players from the get-go. The frame data allows Steve to attack with a jab while walking forward that stops players from avoiding or dodging the juggle.

Using a combination of the jabs and a spike, it’s possible to take out certain characters starting from 0% damage by juggling them off the stage and placing a block under the platform edge before they have attempted a recovery move.

Typically this affects characters who don’t do damage in the air recovery move or use a teleport, such as Palutena and Inkling. Most characters will simply break through the dirt block, but it can be effective if you can pull off the chain.

To perform the move, grab the opponent and use a downthrow, where Steve will drop an anvil on the player’s head. Immediately move forward and start jabbing them. If timed correctly, you should be able to hit the enemy closer to the edge. As you reach it, jump and perform a forward air which will spike them down off the stage close to the edge.

Before they can attempt a recovery, jump off the edge and hit B near the edge. This will place a block under you. If you can place it just under the edge, the characters with teleporting recovery moves will not be able to break through it, resulting in a stock kill.

If you are able to do this with upgraded swords for the jab, especially at diamond level equipment, you can brush the opponent further down when performing the spike on the edge. This will make their recovery attempt even more difficult.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author