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Necromunda Underhive Wars
Image via Focus Home Interactive

Necromunda: Underhive Wars – minimum and recommended system requirements

Can you run it?
This article is over 4 years old and may contain outdated information

On the nightmarish world of Necromunda, the hive cities crawl towards the sky like tendrils. Deep inside them, amid the metal and the darkness, gangs of violent psychopaths vie for control of the limited resources and livable spaces. It is safe to say that Necromunda has always been cool as hell, from the original tabletop version to the recent reboot, and now Rogue Factor’s video game interpretation.

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You will be able to leads gangs of the Escher, Goliath, and Orlock houses in fierce tactical battles, playing through brutal multiplayer battles, or in a full campaign written by one of the biggest names in the Warhammer 40K universe, Andy Chambers.

Thankfully for all of us, the game is not particularly challenging to run, although it still looks fantastic in any gameplay footage that we have seen so far.

Minimum

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-3450 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: 2 GB VRAM, GeForce GTX 660 / Radeon R9 270
  • Additional Notes: 30 FPS in 1920×1080 Low preset.
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-6600 / AMD Ryzen 3 1200
  • Memory: 16 GB RAM
  • Graphics: 4 GB VRAM, GeForce GTX 970 / Radeon RX 580
  • Additional Notes: 60 FPS in 1920×1080 High preset.

The above specs should be well within reach of most players, according to the Steam Hardware Survey results. Necromunda: Underhive Wars will release on Steam on September 7/September 8, depending on where in the world you happen to live.


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Author
Image of Aidan O'Brien
Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.