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Trouble With Harry: All Sound Source Locations in Marvel’s Spider-Man 2

Weaken those Symbiotes by finding all source locations in Trouble With Harry to unlock the Sonic Burst gadget in Spider-Man 2.

Marvel’s Spider-Man 2 explores the rise and downfall of Venom, which births several symbiote spawns that just won’t stop wreaking havoc in New York City. Luckily, Miles Morales already has their weakness figured out, and it completely suits his side hobby: music.

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By playing loud noises, symbiote spawns get stunned, which creates an opening for you to kick their asses. They really did pick the worst city to rampage on, huh? Miles has decided to swing by the industrial area to sample some loud noises, but it’s up to you to scan the area and find all sound source locations.

How to Complete Trouble with Harry in Marvel’s Spider-Man 2

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Upon arriving at the docks, you must scan three sound sources in Marvel’s Spider-Man 2. Just press R2 and look for the following items:

Sound Source in Trouble with HarryHo to Find It
Keep Miles atop the lamppost and look slightly downward to the left. You should be able to spot a white boat with a tiny golden bell. This is the first sound source you need to scan.
Then, head toward the crane holding a huge orange container near the docks. Scan the container to get some ideas flowing in Miles’ head. After it’s completely analyzed, stand below the container and press L1 + R1 to cause it to drop while Miles records the loud sound.
The last sound source to complete Trouble with Harry in Marvel’s Spider-Man 2 will fly by with some more symbiotes. Take the helicopter down with triangle and get ready for a battle with your best pal, Peter Parker.

Related: All Spider-Bot Locations in Marvel’s Spider-Man 2

With all sound source locations found, the Sonic Burst gadget will be unlocked. Use it to stun symbiotes and take them down with ease.


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Author
Image of Cande Maldonado
Cande Maldonado
Though Cande started her journey in the video game industry as a localization specialist six years ago, she soon realized that her true calling was to annoy NPCS, smash virtual pottery, and complete every side quest available in RPGs. Throwing that useless degree out of the window, she has been writing professionally for the past three years ever since. Her passion for games dates to 2006, when she mounted a Chocobo for the first time. Under Nintendo and Square Enix's chokehold, she will willingly pour hours upon hours into reaching 100% completion in the longest roleplaying games ever made. But hey, who needs fresh air and sunlight when you can just live in Ivalice?