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Image via Techland

Dying Light 2 Stay Human PC system requirements – minimum and recommended specs

Dying Light 2 has a scalable engine, allowing more PC owners to check out the game.

Dying Light 2 Stay Human is just around the corner, so Techland has released the PC requirements for the game a few months before its official release. Thankfully, thanks to the game’s engine, it will support many setups. The Polish company informed PC fans about the game’s requirements in a press release. Remember that the minimum requirement is targeting 1080p at 30 frames per second, and the recommended requirement is targetting 1080p at 60 frames per second. 

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Minimum Requirements

  • CPU: Intel Core i3-9100 or AMD Ryzen 3 2300X 
  • RAM: 8GB
  • GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560 4GB
  • OS: Windows 7
  • Available storage space: 60GB HDD
  • CPU: Intel Core i5-8600K or AMD Ryzen 5 3600X
  • RAM: 16GB
  • GPU: NVIDIA GeForce RTX 2060 6GB or AMD Radeon RX Vega 56 8GB
  • OS: Windows 10 
  • Available storage space: 60GB SSD

Minimum Requirements (with ray tracing on)

  • CPU: Intel Core i5-8600K or AMD Ryzen 5 3600X
  • RAM: 16GB
  • GPU: NVIDIA GeForce RTX 2070 8GB
  • OS: Windows 10 
  • Available storage space: 60GB SSD
  • CPU: Intel Core i5-8600K / AMD Ryzen 7 3700X
  • RAM: 16GB
  • GPU: NVIDIA GeForce RTX 3080 10GB
  • OS: Windows 10 
  • Available storage space: 60GB SSD

It may be hard to get the graphics cards you need right now as there is still a shortage, but it’s good to know that this zombie crawling adventure is scalable for most modern PC builds. “Dying Light 2 Stay Human is accessible to a wide PC market, made possible thanks to Techland’s proprietary, highly scalable C-Engine,” Techland said. We hope that promise turns reality when Dying Light 2 Stay Human makes its way to physical and digital shelves on February 4, 2022. The game has gone gold, so the developer has a lot of time to optimize before that date.


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Author
Image of Chris Penwell
Chris Penwell
The British “Canadian” Chris Penwell has been a video game journalist since 2013 and now has a Bachelor’s degree in Communications from MacEwan University. He loves to play JRPGs and games with a narrative.