Xbox One X 2 is reported to be codenamed “Scarlett”, and one of the core principles behind its architecture is that it’s going beyond the CPU bottleneck we’ve seen across this generation and targeting higher frame rates.
With the E3 2018, Microsoft has started to discuss in public its plans for the next Xbox, although it might look a bit early in the process as they released the Xbox One X just around eight months ago.
The console is reported to be codenamed “Scarlett“, and one of the core principles behind its architecture is that it’s going beyond the CPU bottleneck we’ve seen across this generation and targeting higher frame rates.
“We’re pretty open about some of the stuff…If you watch what we’re doing now with the Xbox One consoles right now, we’ve introduced variable refresh rate, we’ve added high frame rate capability,” Phil Spencer, head of Xbox, told GiantBomb.
“I think frame rate is an area where consoles can do more, just in general. When you look at the balance between CPU and GPU in today’s consoles, it’s a little bit out of whack relative to what’s on the PC side.”
According to rumors, the schedule is to reveal a glimpse of the next Xbox at E3 2019 and then launching the console in 2020, going for a full new family of the next-gen platform which is reportedly going to support backwards compatibility.
Published: Jun 15, 2018 04:25 pm