During a roundtable interview, creative director Matt Prior has discussed the pay to win accusation the community has moved, back in the middle of the Star Wars Battlefront II crisis, to FIFA Ultimate Team.
During a roundtable interview, creative director Matt Prior has discussed the pay to win accusation the community has moved, back in the middle of the Star Wars Battlefront II crisis, to FIFA Ultimate Team.
According to Prior, that’s not the case, and he definitely feels like the series has been “dragged” into the question just because there was the huge backlash involving another Electronic Arts title.
“There are games that are literally pay-to-win, where certain items or boosters are locked away and have to be paid for. But when you come up against the guy with the 90+ [on FUT], you don’t have to think ‘he has had to play the game religiously’ or ‘he has obviously spent a lot of money’. There are a lot of players playing at the very highest level who make not spending a single penny part of their mission,” he said.
“When I started it was important to me to make sure that it it wasn’t like that. That it did offer a fair way to play to a great team and enjoy doing so,” he added. “Ultimate Team has been going for about ten years now and only recently has it come up. The issue has only been raised by the media in such prominence in the last couple of years and it feels like we got dragged in.”
Anyway, EA has listened, although not agreeing with this notion, all the feedback coming from the community and has reacted accordingly. Odds about what you’re going to get from a pack are set to change that and increase transparency in the game.
“With the odds becoming visible, it will be more transparent with how it works. I hope it will show what drives it. As far as I know, we did it voluntarily to give people that glimpse into the mathematics.”
Are these changes really going to make a difference? Let us know your opinion about the game.
Published: Jul 27, 2018 08:58 am