Gears of War 4 was quite a conservative chapter in the shooter series, and that was foreseeable since it featured a brand new developer which didn’t have any experience on the franchise yet.
Gears of War 4 was quite a conservative chapter in the shooter series, and that was foreseeable since it featured a brand new developer which didn’t have any experience on the franchise yet.
Studio head Rod Fergusson explained that The Coalition is working to fully express its vision now that that chapter is gone and Gears 5 is about to release as soon as next year.
“Basically, it was a reaction to what we want to do with the franchise,” Fergusson said.
“We were a new team, a new studio, Gears was coming back after being on the shelf for a while and we didn’t want to mess with the formula, we didn’t want to change it too much because we wanted to prove that we can build an authentic Gears of War experience”.
“Now that we have done that and people have accepted Gears now it is an opportunity with Gears 5 to bring in the new. We really want to show what we want to do with the franchise and where we want to take it;
whether it is changing core mechanics, the way we do storytelling, or the way to make certain aspects around controls and gameplay, or whether it is reaching with new types gameplay mobile and tactics on PC.”
The Gears of War saga is making a huge comeback next year with the release of Gears 5 on Xbox One and Windows 10, Gears Tactics on Windows 10 PC, and Gears Pop!, the first mobile iteration of the series. So probably that’s part of the vision at the Canadian dev.
Published: Oct 18, 2018 01:29 pm