Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Days Gone, Bend Studio Says “Nobody Really Believed Us”

This article is over 5 years old and may contain outdated information

Days Gone spent six long years in the development process, and Bend Studio has took some time to discuss how that worked in an interview with GameSpot.

Recommended Videos

Days Gone spent six long years in the development process, and Bend Studio has took some time to discuss how that worked in an interview with GameSpot.

According to the developer, “nobody really believed us” when it pitched the idea for all the systems in place to Sony.

“We kinda told Sony that ‘Alright, we are going to make this huge open world game, with all these systems’,” said creative director John Garvin.

“And nobody really believed us, they trusted us, but they didn’t believe it. To see that stuff come together, ultimately, when you get to the final credits of the game, the feels are there.

Everything you’ve said it came together and the game stung, and it’s everything we set out to make and more.”

We’ve already reported about how Bend Studio thinks that story is a great focus of the game, to the point it built a custom mechanic called Storylines to always keep track of it.

Days Gone is releasing on April 26, 2019 for PS4.

Source


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author