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TIME Magazine's Top Games Of The Decade
Image via Nintendo

TIME Magazine’s List of the Best Games of the Decade Features Some Well Known Titles

This article is over 4 years old and may contain outdated information

As another decade comes to a close on the gaming industry, TIME Magazine has listed their top 10 games of the last ten years.

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The last decade was a massive success for the gaming industry, as it became more profitable than movies, music, and television. What powered this growth was hard-working developers, the titles they produced, and the seemingly endless pockets of the people out there who love games.

To celebrate the last decade of gaming, TIME Magazine has released their list of the ten best games of the decade. It’s a pretty solid list that holds a lot of names that will end up on similar listings before the end of the year. In no particular order, here are the games that TIME Magazine thinks are the top ten games of the 2010s.

  • Grand Theft Auto V (2013)
  • The Legend of Zelda: Breath of the Wild (2017)
  • Fortnite (2017)
  • Dark Souls (2011)
  • League of Legends (2009)
  • Pokémon GO (2016)
  • Minecraft (2019)
  • The Elder Scrolls V: Skyrim (2011)
  • Portal 2 (2011)
  • Disco Elysium (2019)

While some might balk at the inclusion of Fortnite, the game’s impact, size, success, and cultural reach cannot be denied and is unmatched by any other title this decade. Breath of the Wild changed what everyone expected a Zelda game to be, while also pushing what handheld devices were capable of to the absolute limits. Dark Souls has had an undeniable impact on the philosophy of game design this decade, and Pokémon GO proved that mobile gaming could have hardcore appeal, and brought augmented reality to the mainstream.

By far, the most surprising entry on the list is Disco Elysium, not because the game doesn’t deserve it, but because it is brave to put this Game of the Year candidate on a list of the best games of the decade. It is something we agree with, as Disco Elysium is one of the most excellent examples of writing in games, and narrative design, the industry has produced.

What about you, dear reader? Do you agree with the list, or are there some titles that you would bump off to make room for your favorites?


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Author
Image of Aidan O'Brien
Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.