The 1.0.2 content update for Sea of Thieves addresses several fixes and provides performance improvements. The 450MB patch is now live for gamers on Xbox One and PC.
While Sea of Thieves has been out for a few weeks now and we’ve filled our coffers with lots of shiny loot and treasures, as seen by the ever-growing size of our Sea of Thieves Guide Hub, the game has received another update today. Patch 1.0.2 brings with it several fixes and performance improvements, as well as some significant changes aimed at making gamers’ lives a little bit easier. The content update should be live at this point in time, for sailors on both the Xbox One and PC platforms.
Patch Notes – 1.0.2
The update weighs in at around 450 MB on either platform and carries with it two changes that are worth highlighting.
- Ship respawn distance – Ships will now respawn outside of visible view of the ship that sank them. This is in response to lots of player feedback which highlighted that the previous spawn distance was resulting in “griefing” behavior.
- Mermaid Teleport – Pirates will now have to drop any treasure item they are carrying before being able to see the “Teleport back to ship” option from the mermaid. This is to ensure that no one accidentally leaves behind their treasure.
Bug Fixes and Improvements – 1.0.2
Both of those changes should help prevent some of the larger annoyances in the game. A few other fixes are aimed more at resolving bugs and improving performance.
- PC Players should no longer experience the 0x80070005 error or get stuck at 99% during installation
- Players are no longer able to fall through the ship geometry and into the sea if they are to repeatedly jump on the chests/barrel located mid deck (Editor’s Note: Who’s doing that??)
- The voyage image on the captain’s table now displays the rank (promotion) banner in the top right corner, to keep in line with other areas of the game UI
- When accepting a game invitation whilst matchmaking, the game no longer enters a temporary unresponsive state
- Bounty Captains will no longer spawn multiple times
- Multiple server and client crash fixes
While those fixes are certainly welcome, there’s more work to be done. Rare acknowledges a number of outstanding known issues in their official forum thread on the this patch. This update is the first of hopefully many to address a number of stability issues and a growing need for more content.
Here’s hoping that there’ll be many more reasons to hit the open sea again in the future! Of course, if you easily get sea sick, you might not be looking forward to it as much as I am, but fortunately we have some helpful advice for that, too.
Published: Apr 4, 2018 04:48 pm