Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Screenshot by Gamepur

Controversial geofiltering setting implicated in cheating removed from Halo Infinite

One geofiltering player can "impact hundreds of people in one gaming session."

Halo Infinite received a major update this morning, announced in an exhaustive post from lead engineer Richard Watson. Geofiltering, a feature that can be exploited to gain the upper hand in matchmaking, will be actively prevented according to the 343 Industries team. The feature gained prominence due to a recent cheating controversy in online competitive play.

Recommended Videos

In an official post on Waypoint, Watson claimed geofiltering would remain a supported setting no longer. “Geofiltering is when players manipulate their system files or router settings in an effort to force the matchmaking system to give them matches hosted on servers located near them,” senior community manager John Junyszek also clarified their decision on the official Halo forum.

“Many do so thinking that they are creating their own ‘server selection’ within the matchmaking system, but that is not what’s happening. Instead, they are simply forcing the game to be played on their chosen datacenter, regardless of where the other players in the game are located.”

During the Halo Championship series, professional Halo Infinite player Mathew “Royal2” Fiorante was suspended after an internal investigation confirmed he had been using geofiltering to slap his competition with high ping, which he later claimed was an honest mistake. Regardless, the official HCS statement denounced his alleged faux pas as “server manipulation.”

Richard Watson further detailed the issues the update has addressed, including prioritizing low ping and facilitating matchmaking based on region. “This step should help you match with local players, and therefore have a better connection, more often,” Richard elaborated. More key information mentioned in the post advised their PC base to set simulation quality to ‘ultra,’ which should result “in better determinism between client and server.” According to the official Halo Twitter, Infinite is their most successful launch title to date.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author