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God of War PS4 Creative Director Reacts To People Against The Change of Setting And Themes

This article is over 6 years old and may contain outdated information

Kotaku recently asked God of War PS4 Creative Director about the reactions of people against the changes of Setting (Norse) and Themes, and most probably gameplay as compared to previous God of War games.

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During a recent interview, Kotaku asked creative director how he feels about the reactions of people against the changes of setting and themes, and most probably gameplay, in the upcoming God of War in comparison with the previous titles in the series.

Barlog has said he knows that a bit of controversy’s been around thus far, even though these claims have lowered a lot showcase after showcase of the real game, and reassure in particular that despite these relevant changes the DNA of the franchise is still there.

God of War PS4 Developer Defends Setting And Themes Change

“I know there are a lot of people who are out there saying, ‘It’s totally different. They’re changing a lot of things. Hashtag Not My God Of War. Hashtag Cancel My Pre-Order. But I think a lot of people have to play it,” he told Kotaku.

“We’ve been very restrictive of the information and what we’re showing visually, and part of that is my paranoia. I want people to experience this game as a whole. Everybody who made this game – or a good portion of this team – has been a part of God of War from the very beginning.”

Then he went on detailing that “nothing has changed cynically or under pressure or just willy-nilly. All of us put a lot of heart and soul into this game, and the DNA of what this franchise is still pumps through the blood of this game.”

God of War is releasing on April 20 for PS4.


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