Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Dead Space remake gains Assassin’s Creed Valhalla’s game director

Eric Baptizat joins the team at EA Motive.

Eric Baptizat, game director for Assassin’s Creed Valhalla, has confirmed that he’s moved to EA Motive to work on the remake of Dead Space. The news was shared via his LinkedIn page, showing that Baptizat made the move earlier this year, but it’s only now that he’s been able to reveal the project that he’s working on.

Recommended Videos

Baptizat is in a leadership role on the Dead Space remake, indicating that the skills he’s built up over the years working on Assassin’s Creed Valhalla, as well as in the role of lead designer for other Assassin’s Creed games such as Origins and Black Flag, will be employed in his work on the highly anticipated survival horror remake.

Having been part of the project for several months now, Baptizat’s influence will already be bleeding through to the remake. Of course, the world and presentation need to be perfect if this reimagined version of Dead Space is to capture an audience like the original did. Given how engrossing the worlds of Assassin’s Creed Valhalla, Origins, and Black Flag are, though, there’s at least some hope that Dead Space’s remake will be at least as absorbing.

Baptizat was with Ubisoft for 16 years before this change in employers, but he’s not the only one in a senior role on the Dead Space remake to have made a move from the publisher. Roman Campos-Oriola joined EA Motive in 2020. With Ubisoft, he’s served as creative director on For Honor and lead designer for both Red Steel games and Tom Clancy’s Ghost Recon: Future Soldier.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp is a Staff Writer at Gamepur. He's been writing about games for ten years and has been featured in Switch Player Magazine, Lock-On, and For Gamers Magazine. He's particularly keen on working out when he isn't playing games or writing or trying to be the best dad in the world.