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Diablo 4’s Endgame Focuses on Player Creativity and Capstone Dungeons

Completing the campaign in Diablo IV means you've completed the tutorial, with the endgame being even more fleshed out and challenging.

With two successful beta weekends completed by Diablo IV players, the development team wants to provide a further behind-the-scenes peek at what to expect from the highly-coveted endgame of this massive dungeon crawler. Once players make their way through the campaign, the next step is unlocking World Tiers.

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These World Tiers will dramatically increase Diablo IV’s difficulty, allowing players to acquire legendary equipment. They are unlocked through Capstone Dungeons, where players will eventually branch away from their traditional skill trees and begin working on the Paragon System, encouraging creativity.

Diablo IV’s World Tiers invites more risk, with plenty of endgame rewards

Capstone dungeons will begin to appear for Diablo IV players after they complete the campaign for the first time with a character. These will be how a player unlocks the next World Tier, which increases the game’s difficulty.

With over 120 dungeons set to release in Diablo IV, players will consistently repeat these as they unlock more abilities and skills. To increase the rewards and danger of these dungeons, players can use Nightmare Sigils to create a Nightmare Dungeon, significantly increasing the obstacles awaiting players.

The rewards for these challenging difficulties allow the discovery of Aspects to add to the Codex of Power. These will turn powerful items into legendary ones, further boosting a character’s abilities in combat. Certain Aspects will have more value to certain players based on how it blends into their Diablo IV playstyle, which should be relatively fluid and further personalized.

A character’s skills can be further personalized through the Paragon System, a large board players can switch around based on how they want to flesh out their character. There’s not a set Paragon Skill tree that players should expect to go down, adding a lot of creativity for any life-long buildcrafters.

Beyond the dungeons, the world of Sanctuary in Diablo IV is evolving, and there’s a chance for open-world locations to become Helltide areas where Lilith’s presence breaks through. These usher in powerful demons players need to cleave through, unlocking powerful rewards, or players can choose to take their skills up against other players in the Fields of Hatred, the exclusive PvP region of the game.

Related: Diablo IV is clicking all the right buttons – Hands-on impressions preview

There’s going to be a lot for Diablo IV players to enjoy when the game officially launches. However, completing the campaign is only the first part of the adventure, and the endgame offers plenty of unique flavors for eager fans to find a playstyle that suits how they wish to experience the game.


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Author
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Zack Palm
Zack Palm is the Senior Writer of Gamepur and has spent over five years covering video games, and earned a Bachelor's degree in Economics from Oregon State University. He spends his free time biking, running tabletop campaigns, and listening to heavy metal. His primary game beats are Pokémon Go, Destiny 2, Final Fantasy XIV, and any newly released title, and he finds it difficult to pull away from any Star Wars game.