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dredge-update-3-flag-customization
Screenshot via Team 17's YouTube channel

Dredge Update 3 Patch Notes: A Painter, Shipwrecks, and Craberrations

Dredge Update 3 adds more customization to player ships, a new NPC, and even more crab variants for players to collect.

Team 17 and Black Salt Games have launched Dredge Update 3. This update brings a few features to the title that fans have been requesting since it was first released, including even more twisted crabs to collect from the bottom of the title’s various seas.

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Dredge’s updates are notoriously vague, leaving players to figure out most of the changes for themselves. That’s why we’ve broken down the patch notes below, so players can easily see exactly what’s new and how to find each piece of Dredge Update 3.

Related: How many endings are there in Dredge? All Dredge endings explained

Dredge Update 3 Patch Notes Explained

The official patch notes for Dredge Update 3 show what the main changes are, but players can also see them in the update’s trailer. Below, we’ve outlined all of the new features and activities for players in this update, including ones they may not have noticed.

Boat Customization

dredge-ship-with-eye-flags
Screenshot via Team 17’s YouTube channel

A new NPC has been added to Greater Marrow, The Painter. This colorful character will help players customize their ships with paint, bunting, and flags. However, he doesn’t appear to do this for free. An option in the dialogue with The Painter shown in the trailer reveals that players must deliver flags to him. We suspect some customization options will be hidden behind these flags.

New Shipwrecks

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Screenshot by Gamepur

Players can pick up new flags in Dredge by scouring new shipwrecks in the waters of the game’s world. These shipwrecks will glow orange, indicating they’re unique items instead of crafting materials. As we mentioned above, picking these up and delivering them to The Painter looks like it’ll unlock new customization options.

13 New Craberrations

new-craberrations-in-dredge-update-3
Screenshot via Team 17’s YouTube channel

The final part of Dredge Update 3 is a host of new aberrant crabs to collect. These are the strange, altered versions of crabs that players will occasionally find while using crab pots. Getting all of these probably won’t require players to go out of their way. They’ll likely be available from the same places as all the standard crabs in the game.

The only other thing we’ve noticed from the Dredge Update 3 trailer is a potential new deadly aberration that will attack players when their sanity falls too low. It’s a huge fish with a lure on its head and will ram players to attack them.

Adjustments

Screenshot by Gamepur

Black Salt Games has changed the tooltips in Dredge to show the previously hidden Aberration Catch Bonus mechanic. Some of those values on rods have now been increased to give players a better idea of what’s going on.

Crab pots have also been slightly rebalanced with a better bonus for aberration catches. Interestingly, The Mouth of the Deep‘s catch bonus has been decreased to make climbing the crab pot tree more meaningful.

Bug Fixes

how-to-find-all-the-stone-slabs-in-dredge
Screenshot by Gamepur
  • An issue where the game would take longer than expected to save has been fixed. This could cause save files to become corrupted in the past.
  • A new font to better handle Japanese characters has been added to help prevent the use of Chinese characters in some specific scenarios.
  • An issue causing the screen to get stuck when pressing the boat upgrade purchase button too fast has been fixed.
  • An issue with incorrect sea floor depth showing in some areas has been fixed.
  • An issue with crabs preventing some achievements from appearing has been fixed.
  • An issue with the map where it could get stuck if players switched out of it while placing a marker has been fixed.
  • Some small animation issues have been fixed.

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Author
Image of Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp is a Staff Writer at Gamepur. He's been writing about games for ten years and has been featured in Switch Player Magazine, Lock-On, and For Gamers Magazine. He's particularly keen on working out when he isn't playing games or writing or trying to be the best dad in the world.