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Street Fighter 6
Screenshot via Street Fighter YouTube

Guile announced officially for Street Fighter 6

Guile hasn't gone anywhere.

After being announced during Sony’s June 2 State of Play livestream, Street Fighter 6 has a new, officially-confirmed character. Fans that have been following the franchise from the beginning will be familiar with Guile, who originally debuted in Street Fighter 2 back in 1991. Check him out in action below in the latest trailer.

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The Guile announcement was made during today’s Summer Game Fest Showcase, accompanied by a brand new trailer for the iconic blond-haired United States Air Force member. The gameplay trailer shows off his trademark Sonic Boom projectile and his Flash Kick. Much of his movements remain similar to what we’ve seen from him before, remaining in the territory of a zoning character. This is characterized by slow, far-reaching attacks and projectiles to manage the distance between a player and their opponent. Capcom promises to interject new additions alongside his tried and true moveset.

For those keeping up with the lore, Street Fighter 6 takes place after the Street Fighter 3 series. After Street Fighter 4 and Street Fighter 5 took a step back within the timeline, this would make the upcoming fighter the most chronologically recent installment.

If you’re not the biggest fan of multiplayer, Street Fighter 6 has you covered with a brand new twist on the traditional suite of single-player options, including an open-world story mode. Street Fighter 6 also marks the return of the franchise on Xbox, after the last mainline entry remained a PS4 and PC exclusive. Guile joins a roster that includes other classic characters and newcomers.

As for the Summer Game Fest, Geoff Keighley’s show gave us several new looks at upcoming games. That included release dates for games like TMNT: Shredder’s Revenge, Marvel’s Midnight Suns, and Stormgate.


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Author
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David Restrepo
David Restrepo is a contributing writer for Gamepur. His work has been seen on TechRaptor, GameSkinny, Tom's Guide, Game Revolution, and a few others. He loves exploring the many different types of game genres, and working them into his writing. When not playing or writing about games, he watches random educational videos about science and psychology.