Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Fire Emblem Heroes

Player spending reaches $1 billion on Nintendo mobile games

These numbers do not include Pokémon mobile games.
This article is over 4 years old and may contain outdated information

Nintendo took their first foray into mobile games with Super Mario Run in 2016. Still, an analysis of the spending into their games has revealed that revenue generated from in-app purchases from players has reached $1 billion.

Recommended Videos

The report comes from data analysts Sensor Tower, who have previously investigated many trends in video game spending in the mobile market, including Pokémon GO’s amount of revenue. However, the Niantic developed Pokémon AR collector or any other Pokémon game is not included in this report. 

The games referenced as part of this include Super Mario Run, Fire Emblem Heroes, Dr. Mario World, Animal Crossing: Pocket Camp, Mario Kart Tour, and Dragalia Lost, with Fire Emblem way ahead of the other games in this list raking in an astronomical $656 million. However, this would make sense with the game now three years old. 

The latest mobile release Mario Kart Tour, which launched in September last year, has already reached $86 million in players purchasing microtransactions in-game. Super Mario Run remains that the most downloaded of the six titles. 

The only game of the set which it could be argued has been a flop is Dr. Mario World, which as a puzzle game, perhaps suffers from the heavier competition in the mobile space while also being a more niché franchise within Nintendo’s catalog. That said, the signs for Nintendo’s mobile titles continues to produce good numbers. The report also unsurprisingly confirms that the majority of spending comes from the Japanese market, accounting for 54% of the total revenue.

The report follows Pokémon GO producing record financials for 2019, meaning that the investment that Nintendo has been making in the mobile space appears to be paying dividends. 


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author