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Resident Evil Village
Image via Capcom

Resident Evil Village has ray tracing, but runs at dynamic 4K on PS5

PlayStation website reveals all the details.
This article is over 4 years old and may contain outdated information

The official PlayStation website has shared more details about how Resident Evil Village will perform on PlayStation 5, including support to the next-gen feature of ray tracing.

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According to the details revealed by Sony, Capcom’s first-person survival horror game will feature “beautiful yet terrifying vistas and locales” with “stunning visuals” powered by ray tracing. However, the Japanese developer has opted for a dynamic 4K resolution, which should be for having a solid frame rate all over the experience.

The choice of a dynamic resolution seemingly confirms rumors that Capcom had troubles in making Resident Evil Village running properly on PS5. However, that hasn’t prevented the label from promising to look into PlayStation 4 and Xbox One versions mere weeks ago, at Tokyo Game Show Online.

Resident Evil Village is also taking advantage of some of the PlayStation 5 most peculiar features, including “almost no load times,” thanks to its new SSD. No load times should make a difference here, as Resident Evil Village will return to focus on open world-like exploration.

Supported features include:

  • Adaptive triggers: Feel the weight and pull of weapon triggers for an even more immersive experience.
  • Haptic feedback: Simulate the feeling of firing a real gun with haptic feedback.
  • Tempest 3D AudioTech on compatible headphones: Surround yourself with the carefully crafted music and sounds of survival horror in Resident Evil Village. 3D Audio enhances the experience by making you feel the hair-raising sounds coming from every direction.

Resident Evil Village is set in an unknown location where the protagonist Ethan finds himself carried by a popular series’ character.


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