Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Fallout 76 Glowing Resin Location Guide

Fallout 76 Won’t Feature NPC Because You Are The NPC

This article is over 6 years old and may contain outdated information

Fallout 76 is going to be a quite different Bethesda Game Studios title, considering it is set in an online environment and will feature a gameplay exclusively focused on a survival component.

Recommended Videos

Fallout 76 is going to be a quite different Bethesda Game Studios title, considering it is set in an online environment and will feature a gameplay exclusively focused on a survival component.

Talking with GamesIndustry International, marketing VP Pete Hines has discussed one of the other things that’ll make Fallout 76 so different in comparison with the other Fallout games out there: the lack of NPC.

fallout-76-wont-feature-npc

“In our previous games, if you’re walking up a hill and there’s an enemy NPC we’ve placed there, there’s a little red thing that shows up on your compass to say ‘that guy’s a bad guy’. We cheated for you. You already know,” Hines said.

“But [in Fallout 76] you don’t know anything about that person or what their motives are, unless you’ve come across them before,” he added, offering further material to the role-playing component of the incoming title.

So, there won’t be any non-playable character as you are the non-playable character out in the wild of Fallout 76, and you’ll have a chance to be a vendor or any other kind of character that might be there in a Fallout game.

Missions will be delivered via holotapes, which could be quite reductive as a delivery mechanic but we’ll really need to wait and see how it turns out to be, considering how different this Fallout game is set to become in the future.

Could there be a chance for players to deliver actual quests, though? Wouldn’t it be nice?


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author